Phil Spencer wants to extend Xbox backwards compatibility to PC
- Author: Arturo Norris Jun 24, 2017,
Jun 24, 2017, 16:02
Phil Spencer, head of Xbox, announced at E3 that every game created across the Xbox One family would play better on the Xbox One X. According to Spencer the new console will feature better textures, smoother frame rates and faster load times.
Xbox One X will retail for $499 (£449 in the UK) this fall, which is $100 (£78) more expensive than the PS4 Pro. If you just look at the specifications of what this box is, it's in a different league than any other console that's out there.
Remarkably, the new Xbox One X is not only more powerful but also smaller than the existing Xbox One S, which was already 40% smaller than the original Xbox One console launched in 2015.
Xbox One X will release on November 7th but the price for the console in India is yet to be released.
However, hardware just isn't where console manufacturers make money anymore: Microsoft will instead be focusing on games and services like Xbox Live Gold and Game Pass to get the cash rolling in.
Spencer also revealed that the Xbox team expects One S to outsell One X in 2018. Microsoft's new console also comes with 12 GB of RAM, compared to only 8 GB for Sony's premium device.
The fact that Microsoft is not making a profit on the Xbox One X now, however, could not be considered surprising at all.
Soon after the Xbox One X's announcement, industry watchers criticized Microsoft's pricing decision.
"There's not a tonne of work developers are having to do to get to 4K, and then they can spend the extra headroom they have and time to ideal the game they want to build".
"I don't want to get into all the numbers, but in aggregate you should think about the hardware part of the console business is not the money-making part of the business", Spencer said. Rights issue means a large number of first party games to make available.