Microsoft isn't making a profit with their new Xbox One X console
- Author: Zachary Reyes Jun 19, 2017,
Jun 19, 2017, 1:34
This is true as the Xbox One X does feature a customized AMD graphics capable of 6 teraflops of performance alongside 12GB of GDDR5 RAM. Many hardware sales are pushed as a "loss" of each unit at launch, making up for the deficit through the sales of games, DLC, and other digital content/subscriptions to keep gamer's with a steady income over time.
The confusion also comes because earlier this week, The Wall Street Journal had reported that Xbox Marketing Chief Mike Nichols told them Xbox One X would not be able to work with VR headsets.
Even at E3 the games that most of us got excited for are all 3rd party, and you cant help but wonder if the Xbox One X will still be playing second fiddle to PS4 Pro come the holidays.
But it seems even the cost of the Xbox One X that has everyone gawking isn't even breaking even for Microsoft. "But I will say price is critical". Spencer claims that the Xbox One X is on another level compared to Sony's top end console to date.
Ybarra replied back to a fan asking if the current Software Development Kit for the Xbox One X is complete or are they still working on it. The company did announce "Sea of Thieves", "Crackdown 3", "State of Decay 2" and "Forza Motorsport 7", but all of those were already known about prior to E3 2017.
Along with these announcements, the division's head Phil Spencer confirmed that the original Xbox games will be coming to the console under its backwards compatibility program. He was also asked about the UI for Xbox One X and whether it will be the same as the standard Xbox One.
"So that's the point that I love to say, 'What kind of gamer are you?' and let you decide what's best for you". "So I'm putting a lot of pressure on the team to go get enough content lined up to do something on the PC, and then make sure we have a long-term commitment to build". They want to show their game in the best possible way.