Samsung is building a high-end VR headset to rival the Rift

The outlet adds that the Samsung Gear VR headset with controller will be easier to manage. That now only works with Gear VR users, but it's coming to Oculus Rift as well, Kim said.

Oculus also debuted a new Oculus Browser for the Gear VR, which will let users search the web from the device's revamped home screen. But you can wiggle around the controller to use it as a pointer. "We've rebuilt Oculus Home from the ground up, reducing load times by up to 3x". The Samsung Gear VR headset originally costs $99.

Oculus also said Gear VR users will have access to almost 20 titles I April that work with the new controller, with 50 more to follow over the "next few months". And despite being poised to be compatible with many more Android-running handsets, only six phones - the Pixel, Pixel XL, Moto Z, Asus ZenFone, Huawei Mate 9 and ZTE Axon 7 - are Daydream-ready.

The Samsung Gear VR is powered by two AAA batteries which will provide 40 days of battery life for two hours of daily use.

For instance, why only the one motion controller? The headset itself is "still under construction" but if previous rumours hold any weight, it will have a display featuring between 1200 and 1500 pixels per inch, which is a lot more than both the HTC Vive and Oculus Rift, which offer around 450 PPI. This may be just a TVC but we can imagine the fun an ostrich would have with the device. Without it, when you move the world moves with you (instead of you moving through the world) - hardly the most immersive way to show off VR to newcomers. This is all great news of course, but also we've simply got to have some new content to showcase the input solution...

The far-reaching problem with middling experiences like these is that they don't generate consumer excitement for higher-end virtual reality. Yes, the Gear VR's controller is more comfortable and has a trigger, but it's the same basic experience.

  • Arturo Norris