Capcom To Test Improved Street Fighter V Multiplayer On PC Next Week

Capcom has announced that it is launching an open beta for Street Fighter V's Capcom Fighters Network (CFN) online mode, in order to test improvements it claims to have made to the service.

These are just updates to the game systems, there are also massive balance changes being tested as well. Since then, Capcom has actually changed the game quite a bit, tapping into both the professional scene and casual scene for feedback on how to improve the game and its systems.

In other "Street Fighter V" related news, the upcoming ELEAGUE Invitational will be including some of the best casters in the field.

Matchmaking Improvements: For most players, it will take less time to find an opponent in online matches.

The Capcom Fighters Network (CFN) has been completely rebuilt from the ground up to address the "most pressing issues" faced by Street Fighter V. Existing players will simply need to log in with their CFN account, while new players can set up a new CFN profile. The trial will also through April 3 at 12:00 p.m. PT / 8:00 p.m. GMT. All data recorded during the beta is for testing purposes only and once the beta has concluded, all replays, Fight Money earned, progress and player data will be deleted.

Street Fighter V is available on Steam here.

Shorter load times for ranked and casual matches. The icon will be displayed on player profiles with frequent disconnections and matchmaking is expected to match rage quitters with similar opponents.

Battle Lounge Country Flags: Country flags will appear in Battle Lounges, allowing players to locate competition in their region.

Country/League Based Rankings: Players will now be able to filter leaderboards based on Country or League. After the test, Capcom will be making more adjustments to it to optimize the system and make its official release to both PC and PlayStation 4 players.

One useful addition is an interactive timeline of friends' activities, with which players can quickly add a recent match to their Replay List.

Training Mode - User Settings Saved: Training Mode settings are now saved and will carry over to the next time the mode is accessed.

More detailed stats will be tracked and presented on your Fighter Profile.

In-Game Announcer Voice: The in-game announcer will provide players and opponents with stats using data pulled from the server. All of the game's fighters will be unlocked, including post-launch characters.

  • Arturo Norris