Updated Watch Dogs 2 Ending Teases Possible Sequel Locale
- Author: Arturo Norris Feb 16, 2017,
Feb 16, 2017, 16:33
London is, of course, no stranger to crime stories, with director Guy Ritchie making it a staple of his films and Sony using it for the game The Getaway and its sequel.
The patch 1.11 for Watch Dogs 2 was released yesterday and all the players of the Ubisoft title have again ventured into the main adventure.
The planned DLC expansions for WD2 seem to take place in San Francisco, so these references to non-U.S. locations have fans on the game's subreddit and message boards buzzing.
Ubisoft recently confirmed that Watch Dogs 2 performed better than expected, so what better time to tease fans with the setting of sequel?
Given that both Watch Dogs and Watch Dogs 2 have taken place in the United States thus far, it seems like the logical next step is for the series to go worldwide. All players gain access to these new items and areas, and Ubisoft has also announced that anyone without the Season Pass content can access its missions by playing co-operatively with someone who does. We can't even keep up with all the new hacktivist groups.
Spoilers for Watch Dogs 2 below!
The end of the game involves a new video rant from Dedsec, but now after that there's a brief audio conversation between two unnamed men.
Tap them into Google Maps and you get. Crucially, the publisher said it was happy with franchise as a whole - something it was unlikely to say if Watch Dogs 3 was off the cards.
Kotaku asked the production team of Watch Dogs 2 and the latter replied saying: "The production team wanted to include a little something extra at the end of the campaign to expand the Watch Dogs lore and hint at the potential future of DedSec".